My rendition of the Penitent one i been working on these past month. Was a great exercise in understanding that while silohuette is important, the details on each piece can improve the overall sculpture and carry all the way from high poly to the look development. Working on medieval pieces such as this has helped me a ton to understand how to improve previous work ive done where some areas feel too "empty". Also love the game and its lore, this was a blast to work on.